Spatial interfaces is where NULL Archives works in depth and in time. As a 3D product visualization studio we build objects that can be turned, lit and inspected. As a motion design studio in New York we decide how a page moves and, just as often, when it should stay still. Through WebGL website development we put both in the browser, in real time, with nothing to install.
One rule holds the three together: the text arrives first and the space enhances it. Every scene has a still, every animation has a final frame, and a visitor who asked for less motion gets the same content without it.
3D product visualization studio work, plate by plate
A rendered object is evidence, so we treat it like a specimen plate: framed, labeled and honest about what it is.
- 01
Models that can be checked
Built to real dimensions, so a render and a technical drawing agree.
- 02
Light as information
Lighting chosen to show form and material, not to flatter them.
WebGL website development, with a still for every frame
Real-time 3D earns its weight only where it shows something a picture cannot. When we use WebGL, the page is readable before the scene loads, the scene loads after the text, and a still stands in on slow connections, with reduced motion, or where the browser cannot draw it.
A motion design studio in New York, working to rules
- 01
Reduced motion is designed
With reduced motion the page shows its final frame, composed as a still, not a page with its animation switched off.
Spatial work in the archive
NA-2019-001DELIVERED
HOVERLA Vodka 3D bottle renders and loops
The 750 ml bottle from the 2019 packaging work, rendered in 3D as stills and short loops: frosted stone-like base, classic upper glass, aluminum cover.
NA-2026-002IN BUILDIDENTITY
viewport, a browser-based 3D design tool
Identity and creative strategy for viewport, 2026, set down in a seventeen-page brand book. The product is in build; the plates are identity material, not captures of the finished tool.
The other two layers
Space sits between the other two layers. It takes its forms from the brand system above it and runs on the software structure below it.
- 01 // SurfaceBrand systemsA brand identity studio in New York. Visual identity system design for practices and products, and a packaging design studio for the objects they put in people's hands.
- 03 // StructureSoftware architectureA Next.js development studio and creative technology studio. Web app design and development in New York, built to outlast the brief.
Open a brief
Tell us what you are making and what it has to hold. The studio reads every brief in full.